




BRIXES
Once upon a time the whole world was pixelated. Nothing special - pixel houses, trees, sky. Everyone lived normally.
Then someone found a way to increase the resolution. First one neighborhood switched to 64x64, then a whole city to 128. Within a couple years everyone was in HD, then 4K. The pixels got so small you couldn't see them anymore.
But 1809 refused. They were called BRIXES. The ones who didn't update. They stayed in 32x32, in their old locations - some on a volcano, some in the snow, some in a city everyone else abandoned long ago. They're fine.
They're not broken. They just didn't agree.




























































THE CHARACTERS
Every BRIXES character is hand-drawn in pixels and animated — none of them repeats. Not two alike among all 1809.
Five tiers of rarity, handed out at random. Curious what yours could look like? Build one.
ART.
BRIXES


